ESP32 - Módulo Display TFT LCD Redondo Circular de 1.28 Polegadas

Este tutorial prático de ESP32 foi feito para ensinar você a usar o Módulo Display TFT LCD Redondo Circular de 1.28 Polegadas com o controlador GC9A01. Você vai aprender tudo, desde a conexão do hardware até a escrita do código para mostrar gráficos e texto.

Veja o que você vai aprender:

Display TFT LCD Redondo Circular de 1.28 Polegadas com ESP32

Sketches de exemplo incluídos:

Este tutorial é perfeito para estudantes, educadores e makers que estão aprendendo a usar displays TFT redondos com o ESP32.

Sobre o Módulo Display TFT LCD Redondo Circular de 1.28 Polegadas

Crie interfaces circulares bonitas com o TFT LCD redondo de 1.28" usando o ESP32:

  • Display IPS de 240x240 com área de visualização redonda
  • Controlador GC9A01 garante um desempenho suave
  • Interface SPI mantém a ligação simples
  • Suporte completo a cores RGB565 para um visual vibrante
  • Biblioteca DIYables_TFT_Round cuida de desenhar texto, formas, imagens e animações
  • Perfeito para relógios DIY, medidores e painéis personalizados

Pinagem

O módulo display TFT LCD redondo de 1.28 polegadas, com o controlador GC9A01, usa sete pinos principais para a comunicação SPI:

  • VCC: Fornece alimentação (compatível com sistemas de 3.3V ou 5V)
  • GND: Conecta ao terra do sistema
  • CS: Chip Select, ativa o display para a troca de dados
  • DC: Define se a entrada atual é um dado ou um comando
  • SDA (MOSI): Envia o dado/comando propriamente dito
  • SCL: Sincroniza a transferência de dados com os pulsos de clock
  • RST: Reinicia o display
Pinagem do TFT LCD Redondo Circular de 1.28 Polegadas

Diagrama de Ligação

O diagrama de ligação a seguir mostra como conectar o Módulo Display TFT LCD Redondo de 1.28 Polegadas a um ESP32.

Diagrama de ligação do ESP32 com a tela TFT LCD redonda circular de 1.28 polegadas

This image is created using Fritzing. Click to enlarge image

Se você não sabe como alimentar o ESP32 e outros componentes, veja as instruções no tutorial a seguir: Como alimentar o ESP32.

Pino do TFT LCD ESP32 Descrição
VCC 3.3V Alimentação (3.3V ou 5V)
GND GND Terra
SCL GPIO18 Clock SPI
SDA GPIO23 SPI MOSI
DC GPIO25 Dado/Comando
CS GPIO26 Chip Select
RST GPIO27 Reset (opcional)

Código ESP32

Aqui está uma visão geral rápida dos sketches de ESP32 incluídos neste tutorial. Cada um vem com seu próprio código e instruções fáceis de seguir para ajudar você a começar a usar o display TFT redondo de 1.28":

  • DrawImage.ino: Mostra imagens armazenadas na memória flash.
  • DrawImageSDcard.ino: Carrega imagens armazenadas em um cartão SD.
  • DrawShapes.ino: Desenha formas usando um código simples.
  • ShowTextAndNumber.ino: Imprime texto e números com estilos.
  • UseExternalFont.ino: Usa fontes personalizadas com o ESP32.
  • ClockWatch.ino: Simula um relógio de tempo real.

Vamos explorar um por um!

Código ESP32 - Mostrar Texto, Número Inteiro e Número Decimal no Display TFT LCD Redondo de 1.28 Polegadas

Neste guia ilustrativo, exploramos o processo de mostrar texto e dígitos em um vibrante módulo display TFT LCD redondo de 1.28 polegadas, usando a biblioteca DIYables_TFT_Round.

/* * Este código de ESP32 foi desenvolvido por pt.newbiely.com * Este código de ESP32 é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp32/esp32-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #define RED DIYables_TFT::colorRGB(255, 0, 0) #define BLUE DIYables_TFT::colorRGB(0, 0, 255) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 27 // The ESP32 pin GPIO27 connected to the RST pin of the circular TFT display #define PIN_DC 25 // The ESP32 pin GPIO25 connected to the DC pin of the circular TFT display #define PIN_CS 26 // The ESP32 pin GPIO26 connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); void setup() { Serial.println(F("Arduino TFT LCD Display - show text and number")); TFT_display.begin(); // Set the rotation (0 to 3) TFT_display.setRotation(1); // Rotate screen 90 degrees TFT_display.fillScreen(WHITE); TFT_display.setTextSize(2); // Adjust text size as needed // Sample temperature value float temperature = 26.4; float humidity = 64.7; // Display temperature with degree symbol TFT_display.setTextColor(RED); TFT_display.setCursor(5, 100); // Set cursor position (x, y) TFT_display.print("Temperature: "); TFT_display.print(temperature, 1); // Print temperature with 1 decimal place TFT_display.print(char(247)); TFT_display.println("C"); // Display humidity TFT_display.setTextColor(BLUE); TFT_display.setCursor(30, 140); // Set cursor position (x, y) TFT_display.print("Humidity: "); TFT_display.print(humidity, 1); // Print humidity with 1 decimal place TFT_display.print("%"); } void loop(void) { }

Passos Rápidos

  • Se esta é a primeira vez que você usa o ESP32, veja como configurar o ambiente para o ESP32 na Arduino IDE.
  • Conecte o Módulo Display TFT LCD Redondo de 1.28 Polegadas ao ESP32 conforme o diagrama de ligação fornecido.
  • Conecte a placa ESP32 ao seu PC usando um cabo USB
  • Abra a Arduino IDE no seu PC.
  • Selecione a placa ESP32 correta (por exemplo, ESP32 Dev Module) e a porta COM.
  • Vá até o ícone Libraries na barra esquerda da Arduino IDE.
  • Pesquise “DIYables TFT Round” e encontre a biblioteca DIYables_TFT_Round da DIYables.
  • Clique no botão Install para instalar a biblioteca.
Instalação da biblioteca TFT LCD para ESP32
  • Pode ser solicitado que você instale outras bibliotecas dependentes.
  • Clique no botão Install All para instalar todas as bibliotecas dependentes.
Instalação das dependências do TFT LCD para ESP32
  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para carregar o código no ESP32.

Veja o texto e os números no TFT LCD redondo de 1.28". A fonte padrão é básica, mas é possível usar fontes externas, como explicado a seguir.

Tela TFT LCD redonda circular com ESP32 mostrando texto e número

Usando Fontes Externas no Display TFT LCD Redondo de 1.28 Polegadas

Com a biblioteca DIYables_TFT_Round, as fontes personalizadas da Adafruit GFX Library dão nova vida ao texto no display TFT LCD redondo de 1.28 polegadas. O sketch apresenta uma vitrine vibrante de textos, com diferentes fontes, cores e posições na tela redonda de 240x240 pixels.

Para incluir uma fonte personalizada no seu projeto:

  • Encontre a pasta da Adafruit GFX Library, que acompanha a biblioteca DIYables_TFT_Round.
  • Na pasta Fonts, escolha uma fonte, como FreeSans9pt7b.h.
  • Inclua essa fonte no seu código ESP32:
#include <Fonts/FreeSans9pt7b.h>
  • Na função setup(), defina a fonte:
tft.setFont(&FreeSans9pt7b);

Este código ESP32 mostra passo a passo como usar várias fontes externas.

/* * Este código de ESP32 foi desenvolvido por pt.newbiely.com * Este código de ESP32 é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp32/esp32-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <Fonts/FreeSans9pt7b.h> #include <Fonts/FreeSerif9pt7b.h> #include <Fonts/FreeMono9pt7b.h> #define PIN_RST 27 // The ESP32 pin GPIO27 connected to the RST pin of the circular TFT display #define PIN_DC 25 // The ESP32 pin GPIO25 connected to the DC pin of the circular TFT display #define PIN_CS 26 // The ESP32 pin GPIO26 connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); void setup() { Serial.println(F("Arduino TFT LCD Display - Use external font")); TFT_display.begin(); TFT_display.fillScreen(DIYables_TFT::colorRGB(0, 0, 0)); // black TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 255, 255)); // White text TFT_display.setTextSize(2); TFT_display.setCursor(40, 50); TFT_display.print("Hello DIYables!"); // default font TFT_display.setTextSize(1); TFT_display.setFont(&FreeSans9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 0, 0)); // Red text TFT_display.setCursor(60, 100); TFT_display.print("Hello DIYables!"); // FreeSans9pt7b font TFT_display.setFont(&FreeSerif9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(0, 0, 255)); // Blue text TFT_display.setCursor(60, 140); TFT_display.print("Hello DIYables!"); // FreeSerif9pt7b font TFT_display.setFont(&FreeMono9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(0, 255, 0)); // Green text TFT_display.setCursor(40, 180); TFT_display.print("Hello DIYables!"); // FreeMono9pt7b font } void loop(void) { }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para carregar o código no ESP32.
  • Você verá a tela como mostrado abaixo:
Tela TFT LCD redonda circular com ESP32 usando fonte externa

Observação: Observe que algumas fontes personalizadas podem não mostrar caracteres especiais como o símbolo de grau (°), ao contrário da fonte padrão. Sempre teste a fonte escolhida para garantir que ela atende aos requisitos do seu projeto.

Código ESP32 – Desenhar Formas no Display TFT LCD Redondo de 1.28 Polegadas

Aprenda a desenhar formas básicas no módulo display TFT LCD redondo de 1.28 polegadas com este exemplo que usa a biblioteca DIYables_TFT_Round. O sketch mostra círculos, triângulos, retângulos, retângulos arredondados e losangos coloridos em várias áreas da tela, atualizando a cada 10 segundos.

/* * Este código de ESP32 foi desenvolvido por pt.newbiely.com * Este código de ESP32 é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp32/esp32-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #define BLACK DIYables_TFT::colorRGB(0, 0, 0) #define BLUE DIYables_TFT::colorRGB(0, 0, 255) #define RED DIYables_TFT::colorRGB(255, 0, 0) #define GREEN DIYables_TFT::colorRGB(0, 255, 0) #define ORANGE DIYables_TFT::colorRGB(255, 165, 0) #define PINK DIYables_TFT::colorRGB(255, 192, 203) #define VIOLET DIYables_TFT::colorRGB(148, 0, 211) #define TURQUOISE DIYables_TFT::colorRGB(64, 224, 208) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 27 // The ESP32 pin GPIO27 connected to the RST pin of the circular TFT display #define PIN_DC 25 // The ESP32 pin GPIO25 connected to the DC pin of the circular TFT display #define PIN_CS 26 // The ESP32 pin GPIO26 connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); // Helper to draw a filled diamond void fillDiamond(int cx, int cy, int h, int v, uint16_t color) { int x0 = cx, y0 = cy - v; int x1 = cx + h, y1 = cy; int x2 = cx, y2 = cy + v; int x3 = cx - h, y3 = cy; TFT_display.fillTriangle(x0, y0, x1, y1, x2, y2, color); TFT_display.fillTriangle(x0, y0, x2, y2, x3, y3, color); } void setup() { TFT_display.begin(); TFT_display.setRotation(1); } void loop() { TFT_display.fillScreen(BLACK); // Outlined circle (top left) TFT_display.drawCircle(35, 70, 20, RED); // Filled circle (top center) TFT_display.fillCircle(90, 70, 20, RED); // Outlined triangle (top right) TFT_display.drawTriangle(125, 50, 165, 50, 145, 90, BLUE); // Filled triangle (top far right) TFT_display.fillTriangle(175, 50, 215, 50, 195, 90, GREEN); // Outlined rectangle (middle left) TFT_display.drawRect(15, 110, 40, 25, ORANGE); // Filled rectangle (middle center) TFT_display.fillRect(70, 110, 40, 25, TURQUOISE); // Outlined round rectangle (middle right) TFT_display.drawRoundRect(125, 110, 40, 25, 8, VIOLET); // Filled round rectangle (middle far right) TFT_display.fillRoundRect(180, 110, 40, 25, 8, PINK); // Outlined diamond shape (bottom left) int cx1 = 80, cy1 = 180, h1 = 20, v1 = 25; TFT_display.drawLine(cx1, cy1 - v1, cx1 + h1, cy1, GREEN); TFT_display.drawLine(cx1 + h1, cy1, cx1, cy1 + v1, GREEN); TFT_display.drawLine(cx1, cy1 + v1, cx1 - h1, cy1, GREEN); TFT_display.drawLine(cx1 - h1, cy1, cx1, cy1 - v1, GREEN); // Filled diamond shape (bottom right) int cx2 = 160, cy2 = 180, h2 = 20, v2 = 25; fillDiamond(cx2, cy2, h2, v2, BLUE); delay(10000); }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para carregar o código no ESP32.

Olhe para a tela TFT LCD redonda de 1.28 polegadas, mostrando círculos, triângulos, retângulos, retângulos arredondados e losangos, com atualizações a cada 10 segundos.

Tela TFT LCD redonda circular com ESP32 desenhando formas

Observação: A qualidade da foto não é perfeita por causa da iluminação, mas o display LCD real tem uma aparência melhor.

Código ESP32 – Mostrar Imagem no Display TFT LCD Redondo de 1.28 Polegadas

Siga estes dois métodos para armazenar e mostrar imagens no módulo display TFT LCD redondo de 1.28 polegadas:

  1. Converter imagens PNG ou JPG em um array de bitmap, incluí-lo no seu código ESP32 e desenhá-lo no TFT.
  • Vantagem: A exibição é rápida.
  • Desvantagem: Usa muita memória, o que limita o tamanho e a quantidade de imagens.
  1. Converter imagens PNG ou JPG para o formato .bmp, armazená-las em um cartão microSD e programar o ESP32 para lê-las e mostrá-las.
  • Exige um cartão microSD e um módulo de cartão SD (conectado a pinos como CS no GPIO5, MOSI no GPIO23, MISO no GPIO19, SCK no GPIO18).
  • Vantagem: Suporta imagens maiores e em maior quantidade.
  • Desvantagem: A exibição é mais lenta.

Abaixo, exploramos os dois métodos.

Armazenar Imagens como Arrays de Bitmap no Código

/* * Este código de ESP32 foi desenvolvido por pt.newbiely.com * Este código de ESP32 é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp32/esp32-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include "bitmap.h" #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 27 // The ESP32 pin GPIO27 connected to the RST pin of the circular TFT display #define PIN_DC 25 // The ESP32 pin GPIO25 connected to the DC pin of the circular TFT display #define PIN_CS 26 // The ESP32 pin GPIO26 connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); int img_width = 120; int img_height = 53; uint16_t SCREEN_WIDTH; uint16_t SCREEN_HEIGHT; void setup() { Serial.begin(9600); Serial.println(F("Arduino TFT LCD Display")); TFT_display.begin(); SCREEN_WIDTH = TFT_display.width(); SCREEN_HEIGHT = TFT_display.height(); int x = (SCREEN_WIDTH - img_width) / 2; int y = (SCREEN_HEIGHT - img_height) / 2; TFT_display.fillScreen(WHITE); TFT_display.drawRGBBitmap(x, y, myBitmap, img_width, img_height); } void loop(void) { delay(2000); TFT_display.invertDisplay(true); delay(2000); TFT_display.invertDisplay(false); }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE. Suponha que o nome do arquivo seja DrawImage.ino
  • Crie o arquivo bitmap.h na Arduino IDE:
    • Clicando no botão abaixo do ícone do serial monitor e escolhendo New Tab, ou usando Ctrl+Shift+N.
    Adicionando arquivo na Arduino IDE 2
    • Dando o nome bitmap.h ao arquivo e clicando em OK.
    Adicionando o arquivo bitmap.h na Arduino IDE 2
    • Copie o código abaixo e cole-o no arquivo bitmap.h criado. Este código contém o array de bitmap do logotipo da DIYables.
    const uint16_t myBitmap[] PROGMEM = {0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x18c3, 0xbdf7, 0xbdf7, 0xe73c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0x2124, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xdedb, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x0841, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x2124, 0x528a, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0x8c71, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x632c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x630c, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 0xf79e, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xbdf7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0xffff, 0x528a, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xe71c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x2124, 0x0000, 0x0000, 0x0000, 0x0000, 0x73ae, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0020, 0xad55, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0xffff, 0xffff, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x4a69, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 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0xbdf7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x8410, 0xbdf7, 0xbdf7, 0xffdf, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, };
    • Clique no botão Upload na Arduino IDE para carregar o código no ESP32.

    Basta executar o código, e uma imagem, como o logotipo da DIYables, vai aparecer na tela TFT LCD redonda de 1.28 polegadas.

    Tela TFT LCD redonda circular com ESP32 mostrando imagem

    Para colocar sua própria imagem na tela:

    • Escolha uma imagem no formato JPEG ou PNG.
    • Use a ferramenta Image to Bitmap Converter para transformá-la em um array de bitmap:
      • Envie a imagem e escolha uma largura, de até 240 pixels, para redimensioná-la.
      • Se o seu PNG tiver partes transparentes, escolha uma cor de fundo para elas.
      • Clique no botão Convert e aguarde um momento.
      • Copie o array de bitmap e cole-o no arquivo bitmap.h.
      Imagem para array de bitmap
      • Altere img_width e img_height no código DrawImage.ino para corresponder ao tamanho da sua imagem.
      • Clique em Upload na Arduino IDE para enviar o código.

      Observação:

      • Garanta que o tamanho da imagem seja igual ou menor que 240x240 pixels.
      • Se você modificar o arquivo bitmap.h, faça uma pequena alteração no arquivo .ino (por exemplo, adicione um espaço) para garantir que a Arduino IDE reconheça a atualização durante a compilação.

      Mostrar Imagens de um Cartão MicroSD no Display TFT LCD Redondo de 1.28 Polegadas

      Neste caso, você precisa usar um Cartão Micro SD e um Módulo de Cartão Micro SD

      /* * Este código de ESP32 foi desenvolvido por pt.newbiely.com * Este código de ESP32 é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp32/esp32-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <SD.h> #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST 27 // The ESP32 pin GPIO27 connected to the RST pin of the circular TFT display #define PIN_DC 25 // The ESP32 pin GPIO25 connected to the DC pin of the circular TFT display #define PIN_CS 26 // The ESP32 pin GPIO26 connected to the CS pin of the circular TFT display #define SD_CS 7 // The ESP32 pin connected to the CS pin of SD Card module #define BUFFPIXEL 20 // Buffer size remains the same DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); File bmpFile; uint16_t SCREEN_WIDTH; uint16_t SCREEN_HEIGHT; void setup() { Serial.begin(9600); if (!SD.begin(SD_CS)) { Serial.println("SD card initialization failed!"); return; } Serial.println("SD card initialized successfully."); Serial.println(F("Arduino TFT LCD Display")); TFT_display.begin(); // Set the rotation (0 to 3) TFT_display.setRotation(1); // Rotate screen 90 degrees // After rotation, update screen dimensions SCREEN_WIDTH = TFT_display.width(); SCREEN_HEIGHT = TFT_display.height(); TFT_display.fillScreen(WHITE); // Get image dimensions uint32_t imgWidth, imgHeight; if (getBMPDimensions("diyables.bmp", imgWidth, imgHeight)) { Serial.print("BMP Image Width: "); Serial.println(imgWidth); Serial.print("BMP Image Height: "); Serial.println(imgHeight); } else { Serial.println("Failed to get BMP dimensions"); } // Optionally, center the image based on its dimensions int x = (SCREEN_WIDTH - imgWidth) / 2; int y = (SCREEN_HEIGHT - imgHeight) / 2; drawBMP("diyables.bmp", x, y); // Draw image at calculated position } void loop(void) { } // Helper functions to read BMP file header uint16_t read16(File &f) { uint16_t result; result = f.read(); result |= (f.read() << 8); return result; } uint32_t read32(File &f) { uint32_t result; result = f.read(); result |= ((uint32_t)f.read() << 8); result |= ((uint32_t)f.read() << 16); result |= ((uint32_t)f.read() << 24); return result; } // Function to read a signed 32-bit integer int32_t readS32(File &f) { int32_t result; result = f.read(); result |= ((uint32_t)f.read() << 8); result |= ((uint32_t)f.read() << 16); result |= ((uint32_t)f.read() << 24); return result; } // Function to draw BMP from SD card void drawBMP(const char *filename, int x, int y) { bmpFile = SD.open(filename); if (!bmpFile) { Serial.println("File not found"); return; } if (read16(bmpFile) != 0x4D42) { // Check BMP signature Serial.println("Not a BMP file"); bmpFile.close(); return; } // Skip unnecessary BMP header details Serial.println("BMP signature OK"); uint32_t fileSize = read32(bmpFile); Serial.print("File Size: "); Serial.println(fileSize); read32(bmpFile); // Reserved bytes (skip) uint32_t imageOffset = read32(bmpFile); // Start of image data Serial.print("Image Data Offset: "); Serial.println(imageOffset); uint32_t dibHeaderSize = read32(bmpFile); // DIB header size Serial.print("DIB Header Size: "); Serial.println(dibHeaderSize); // Now read the width and height of the image uint32_t bmpWidth = read32(bmpFile); int32_t bmpHeight = readS32(bmpFile); // Read as signed 32-bit integer Serial.print("Image Width: "); Serial.println(bmpWidth); Serial.print("Image Height: "); Serial.println(bmpHeight); bool topDown = false; // Flag to check if the image is top-down if (bmpHeight < 0) { bmpHeight = -bmpHeight; // Make height positive for processing topDown = true; // Mark the BMP as top-down } if (read16(bmpFile) != 1) { // Planes must be 1 Serial.println("Invalid BMP file"); bmpFile.close(); return; } uint16_t depth = read16(bmpFile); // Color depth Serial.print("Bit Depth: "); Serial.println(depth); if (depth != 24) { // Only 24-bit BMP supported Serial.println("Only 24-bit BMP is supported"); bmpFile.close(); return; } if (read32(bmpFile) != 0) { // No compression Serial.println("Unsupported BMP compression"); bmpFile.close(); return; } // Move to the start of the image data bmpFile.seek(imageOffset); uint8_t sdbuffer[3 * BUFFPIXEL]; // Buffer for 20 pixels (3 bytes per pixel) uint16_t color; uint32_t rowSize = (bmpWidth * 3 + 3) & ~3; // BMP rows are padded to 4-byte boundaries // Adjust x and y if image is larger than screen if (x >= SCREEN_WIDTH || y >= SCREEN_HEIGHT) { Serial.println("Image position out of screen bounds"); return; } uint32_t maxRow = min(bmpHeight, SCREEN_HEIGHT - y); uint32_t maxCol = min(bmpWidth, SCREEN_WIDTH - x); // Draw the image for (uint32_t row = 0; row < maxRow; row++) { int32_t rowPos = topDown ? row : bmpHeight - 1 - row; // Adjust for top-down BMPs uint32_t filePosition = imageOffset + rowPos * rowSize; bmpFile.seek(filePosition); // Move to the correct row for (uint32_t col = 0; col < maxCol; col += BUFFPIXEL) { uint32_t pixelsToRead = min(BUFFPIXEL, maxCol - col); // Avoid reading beyond row width bmpFile.read(sdbuffer, 3 * pixelsToRead); // Read multiple pixels at once for (uint32_t i = 0; i < pixelsToRead; i++) { uint8_t b = sdbuffer[i * 3]; uint8_t g = sdbuffer[i * 3 + 1]; uint8_t r = sdbuffer[i * 3 + 2]; color = DIYables_TFT::colorRGB(r, g, b); // Draw pixel on screen if within bounds if ((x + col + i) < SCREEN_WIDTH && (y + row) < SCREEN_HEIGHT) { TFT_display.drawPixel(x + col + i, y + row, color); } } } } bmpFile.close(); // Close file when done Serial.println("Finished drawing BMP"); } // Function to get BMP image dimensions bool getBMPDimensions(const char *filename, uint32_t &width, uint32_t &height) { File bmpFile = SD.open(filename); if (!bmpFile) { Serial.println("File not found"); return false; } if (read16(bmpFile) != 0x4D42) { // Check BMP signature Serial.println("Not a BMP file"); bmpFile.close(); return false; } read32(bmpFile); // Skip file size read32(bmpFile); // Skip reserved bytes uint32_t imageOffset = read32(bmpFile); // Start of image data uint32_t dibHeaderSize = read32(bmpFile); // DIB header size // Read the width and height of the image width = read32(bmpFile); int32_t bmpHeight = readS32(bmpFile); // May be negative for top-down images height = (bmpHeight < 0) ? -bmpHeight : bmpHeight; bmpFile.close(); // Close the file return true; // Success }

      Passos Rápidos

      Siga estes passos para mostrar uma imagem:

      • Verifique se um cartão microSD formatado com um arquivo de imagem compatível está inserido.
      • Baixe o arquivo diyables.bmp e salve-o em um cartão microSD formatado.
      • Insira o cartão microSD no módulo de cartão SD.
      • Conecte o módulo de cartão SD ao ESP32 da seguinte forma:
        • CS ao pino GPIO5 do ESP32
        • MOSI ao pino GPIO23 do ESP32 (compartilhado com o display)
        • MISO ao pino GPIO19 do ESP32
        • SCK ao pino GPIO18 do ESP32 (compartilhado com o display).
      • Conecte a placa ESP32 ao seu computador usando um cabo USB.
      • Abra a Arduino IDE, selecione a placa ESP32 e a porta correta.
      • Copie o código fornecido e cole-o no editor da Arduino IDE.
      • Clique no botão Upload na Arduino IDE para carregar o código.

      Ao executar o código, o logotipo da DIYables vai aparecer na tela TFT LCD redonda de 1.28 polegadas.

      Tela TFT LCD redonda circular com ESP32 mostrando imagem do cartão SD

      Para mostrar uma imagem diferente:

      • Escolha uma imagem no formato JPG ou PNG.
      • Use o Image to Bitmap Converter para transformá-la em um arquivo bitmap:
        • Clique no botão Convert e aguarde um momento.
        • Clique no botão Save as Bitmap para obter o arquivo.
      • Garanta que o nome do arquivo bitmap seja curto, com menos de 9 caracteres (sem contar o .bmp).
      • Copie o arquivo para o seu cartão microSD.
      • Coloque o cartão microSD no módulo de cartão SD.
      • Altere o nome do arquivo no código (por exemplo, troque "diyables.bmp" pelo nome do seu arquivo).
      • Clique no botão Upload na Arduino IDE para enviar o código.

      Quer mais imagens? Basta adicionar mais linhas tft.drawBmp() com nomes de arquivo e posições diferentes.

Código ESP32 – Relógio Analógico e Digital no Display TFT LCD Redondo de 1.28 Polegadas

Este exemplo cria um relógio analógico e digital suave em um TFT LCD redondo de 1.28" usando a biblioteca DIYables_TFT_Round. Ele mostra os ponteiros de hora, minuto e segundo, além da hora digital no formato HH:MM:SS.

O relógio começa em 09:00:05 e usa a função millis() do ESP32 para contar o tempo. O mostrador analógico inclui os números de 1 a 12 e as marcações dos minutos. O movimento suave e as atualizações inteligentes ajudam a evitar a cintilação.

/* * Este código de ESP32 foi desenvolvido por pt.newbiely.com * Este código de ESP32 é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp32/esp32-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <math.h> #define PIN_RST 27 // The ESP32 pin GPIO27 connected to the RST pin of the circular TFT display #define PIN_DC 25 // The ESP32 pin GPIO25 connected to the DC pin of the circular TFT display #define PIN_CS 26 // The ESP32 pin GPIO26 connected to the CS pin of the circular TFT display #define COLOR_BACKGROUND DIYables_TFT::colorRGB(0, 0, 0) // Black #define COLOR_HOUR DIYables_TFT::colorRGB(255, 80, 80) // Red-ish #define COLOR_MINUTE DIYables_TFT::colorRGB(80, 255, 80) // Green-ish #define COLOR_SECOND DIYables_TFT::colorRGB(0, 0, 255) // Blue #define COLOR_TICK DIYables_TFT::colorRGB(0, 255, 200) // Light gray DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); const int CENTER_X = 120; const int CENTER_Y = 120; const int RADIUS = 110; const int HOUR_LEN = 30; const int MIN_LEN = 40; const int SEC_LEN = 55; // Preset offset for 09:00:05 in milliseconds const unsigned long PRESET_MS = 9UL * 3600000UL + // 9 hours 0UL * 60000UL + // 0 minutes 5UL * 1000UL; // 5 seconds float prevHourAngle = -1000, prevMinAngle = -1000, prevSecAngle = -1000; int prevDispHour = -1, prevDispMin = -1, prevDispSec = -1; void drawHand(int x, int y, float angle, int length, uint16_t color, int width) { int x2 = x + length * cos(angle - M_PI / 2); int y2 = y + length * sin(angle - M_PI / 2); for (int w = -width / 2; w <= width / 2; w++) { TFT_display.drawLine(x + w, y + w, x2 + w, y2 + w, color); } } void drawTicks() { for (int i = 0; i < 60; i++) { float angle = i * 6 * M_PI / 180.0; int x1 = CENTER_X + (RADIUS - 8) * cos(angle - M_PI / 2); int y1 = CENTER_Y + (RADIUS - 8) * sin(angle - M_PI / 2); int x2 = CENTER_X + (RADIUS - (i % 5 == 0 ? 22 : 14)) * cos(angle - M_PI / 2); int y2 = CENTER_Y + (RADIUS - (i % 5 == 0 ? 22 : 14)) * sin(angle - M_PI / 2); TFT_display.drawLine(x1, y1, x2, y2, COLOR_TICK); } TFT_display.setTextColor(COLOR_TICK, COLOR_BACKGROUND); TFT_display.setTextSize(2); for (int h = 1; h <= 12; h++) { float angle = (h * 30) * M_PI / 180.0; int tx = CENTER_X + (RADIUS - 38) * cos(angle - M_PI / 2) - 10; int ty = CENTER_Y + (RADIUS - 38) * sin(angle - M_PI / 2) - 8; TFT_display.setCursor(tx, ty); TFT_display.print(h); } } void printTime(int previous, int now, const char* offset, bool colon = true) { int16_t x = 70, y = 200; int16_t x1, y1; uint16_t w, h; TFT_display.getTextBounds(offset, x, y, &x1, &y1, &w, &h); // Update digital display TFT_display.setCursor(x + w, y); TFT_display.print(" "); TFT_display.setCursor(x + w, y); if (now < 10) TFT_display.print('0'); TFT_display.print(now); if (colon) TFT_display.print(":"); } void setup() { TFT_display.begin(); TFT_display.fillScreen(COLOR_BACKGROUND); TFT_display.drawCircle(CENTER_X, CENTER_Y, RADIUS, COLOR_TICK); drawTicks(); TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 255, 0), COLOR_BACKGROUND); TFT_display.setTextSize(2); // Ensure first update in loop() repaints everything prevDispHour = -1; prevDispMin = -1; prevDispSec = -1; } void loop() { // Add preset offset to millis() unsigned long ms = millis() + PRESET_MS; float sec = fmod(ms / 1000.0, 60.0); float min = fmod(ms / 60000.0, 60.0); float hour = fmod(ms / 3600000.0, 12.0); int dispHour = (int)hour == 0 ? 12 : (int)hour; int dispMin = (int)min; int dispSec = (int)sec; float hourAngle = (hour + min / 60.0) * 30 * M_PI / 180.0; float minAngle = (min + sec / 60.0) * 6 * M_PI / 180.0; float secAngle = sec * 6 * M_PI / 180.0; // Hour hand (jumps), redraw when angle changed if (dispHour != prevDispHour || dispMin != prevDispMin) { if (prevHourAngle > -900) drawHand(CENTER_X, CENTER_Y, prevHourAngle, HOUR_LEN, COLOR_BACKGROUND, 7); // clear old position drawHand(CENTER_X, CENTER_Y, hourAngle, HOUR_LEN, COLOR_HOUR, 7); prevHourAngle = hourAngle; // Update digital display if (dispHour != prevDispHour) { printTime(prevDispHour, dispHour, ""); prevDispHour = dispHour; } } // Minute hand (jumps) if (dispMin != prevDispMin) { if (prevMinAngle > -900) drawHand(CENTER_X, CENTER_Y, prevMinAngle, MIN_LEN, COLOR_BACKGROUND, 5); // clear old position drawHand(CENTER_X, CENTER_Y, minAngle, MIN_LEN, COLOR_MINUTE, 5); printTime(prevDispMin, dispMin, "00:"); prevDispMin = dispMin; prevMinAngle = minAngle; } // Second hand (smooth) if (dispSec != prevDispSec) { if (prevSecAngle > -900) drawHand(CENTER_X, CENTER_Y, prevSecAngle, SEC_LEN, COLOR_BACKGROUND, 2); // clear old position drawHand(CENTER_X, CENTER_Y, secAngle, SEC_LEN, COLOR_SECOND, 2); TFT_display.fillCircle(CENTER_X, CENTER_Y, 7, COLOR_SECOND); // Redraw center dot // Update digital display printTime(prevDispSec, dispSec, "00:00:", false); prevDispSec = dispSec; prevSecAngle = secAngle; } }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para carregar o código no ESP32.

Ao olhar para o TFT LCD redondo de 1.28 polegadas, você verá um relógio analógico com ponteiros de hora, minuto e segundo. Há também uma exibição da hora digital na parte inferior. O relógio é atualizado em tempo real — o ponteiro dos segundos se move suavemente, e os ponteiros de hora e minuto mudam corretamente com o passar do tempo.

Tela TFT LCD redonda circular com ESP32 mostrando um relógio

Observações

Este relógio usa a função millis() do ESP32 para simular o tempo, começando em 09:00:05. Para que ele mostre a hora real, considere conectar um módulo RTC, como o DS3231.

Alguns problemas de exibição são mencionados no código:

  • Os ponteiros do relógio podem piscar ou deixar rastros porque a função drawHand tenta apagá-los desenhando por cima com a cor de fundo. Ponteiros sobrepostos podem não ser apagados corretamente. Redesenhar uma área maior ou o mostrador inteiro pode resolver isso.
  • A hora digital pode parecer um pouco fora do centro. Isso acontece por causa das larguras variáveis do texto. Usar uma fonte de largura fixa ou ajustar a posição do cursor pode melhorar o alinhamento.

Para melhorias:

  • Use uma fonte personalizada do UseExternalFont.ino.
  • Adicione anti-aliasing para gráficos mais suaves.
  • Mostre a data ou use o formato de 24 horas para ter mais opções de estilo.

Vídeo

※ NOSSAS MENSAGENS

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