ESP8266 - Módulo de Display TFT LCD Redondo Circular de 1,28 Polegada

Se você está trabalhando em um projeto único com ESP8266 e quer adicionar um display circular, este tutorial é para você. Aprenda como usar o Módulo de Display TFT LCD Redondo Circular de 1,28 Polegada com o driver GC9A01 para criar interfaces coloridas, animadas e interativas.

Neste guia, você vai aprender:

Display TFT LCD Redondo Circular de 1,28 Polegada com ESP8266 NodeMCU

Sketches de exemplo para ESP8266 incluídos:

Este é um ótimo ponto de partida para makers que criam displays baseados em ESP8266 para vestíveis, medidores ou painéis personalizados.

Hardware Necessário

1×ESP8266 NodeMCU ESP-12F
1×Alternatively, ESP8266 D1 Mini NodeMCU ESP-12F
1×Alternatively, ESP8266 NodeMCU ESP-12E (Uno-form)
1×Alternatively, ESP8266 NodeMCU ESP-12F (SMD-form)
1×Cabo Micro USB
1×1.28 Inch Round Circular TFT LCD Display Module
1×(Opcional) Micro SD Card
1×(Recomendado) Placa de Expansão com Bornes de Parafuso para ESP8266

Or you can buy the following kits:

1×DIYables Sensor Kit (18 sensors/displays)
Divulgação: Alguns dos links desta seção são links de afiliado da Amazon. Podemos receber uma comissão pelas compras feitas por meio desses links, sem custo adicional para você. Agradecemos o seu apoio.

Sobre o Módulo de Display TFT LCD Redondo Circular de 1,28 Polegada

O TFT LCD redondo de 1,28 polegada com driver GC9A01 traz qualidade IPS em cores para projetos compactos. Sua resolução de 240x240 fica em uma área de visualização circular desenhada em uma grade quadrada. Com uma interface SPI de 4 fios, ele minimiza a ligação e maximiza a velocidade. Projetado para interfaces criativas como relógios e medidores, este display combina perfeitamente com a biblioteca DIYables_TFT_Round para controlar facilmente gráficos, texto e imagens.

Pinagem

Vai ligar o TFT LCD redondo de 1,28" com GC9A01? Você vai usar estes pinos:

  • VCC para a entrada de alimentação de 3,3V ou 5V
  • GND para o terra
  • CS para selecionar o display
  • DC para alternar entre comandos e dados
  • SDA (MOSI) para enviar dados
  • SCL para o sincronismo do clock
  • RST para reiniciar o display quando necessário
Pinagem do TFT LCD Redondo Circular de 1,28 Polegada

Diagrama de Ligação

O diagrama de ligação a seguir mostra como conectar o Módulo de Display TFT LCD Redondo de 1,28 Polegada a um ESP8266.

Diagrama de Ligação da Tela TFT LCD Redonda Circular de 1,28 Polegada com ESP8266 NodeMCU

This image is created using Fritzing. Click to enlarge image

Para mais informações, veja Pinagem do ESP8266 e como alimentar o ESP8266 e outros componentes.

Pino do TFT LCD ESP8266 Descrição
VCC 3.3V Alimentação (3,3V ou 5V)
GND GND Terra
SCL D5 Clock SPI
SDA D7 MOSI SPI
DC D2 Dados/Comando
CS D8 Seleção de Chip
RST D1 Reset (opcional)

Código ESP8266

Os exemplos a seguir mostram as principais funcionalidades do display redondo GC9A01 com o ESP8266. Código completo e instruções detalhadas são fornecidos para cada um:

  • DrawImage.ino: Renderiza imagens da memória do ESP8266.
  • DrawImageSDcard.ino: Carrega e exibe imagens do cartão SD.
  • DrawShapes.ino: Usa código para desenhar linhas, círculos e mais.
  • ShowTextAndNumber.ino: Exibe texto e números em formatos variados.
  • UseExternalFont.ino: Integra e exibe fontes externas.
  • ClockWatch.ino: Cria um relógio analógico-digital totalmente animado.

Vamos explorar um por um!

Código ESP8266 - Exibir Texto, Número Inteiro e Float no Display TFT LCD Redondo de 1,28 Polegada

Aprenda como apresentar texto e números no módulo de display TFT LCD redondo de 1,28 polegada com este exemplo, utilizando a biblioteca DIYables_TFT_Round para uma integração perfeita.

/* * Este código de ESP8266 NodeMCU foi desenvolvido por pt.newbiely.com * Este código de ESP8266 NodeMCU é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp8266/esp8266-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #define RED DIYables_TFT::colorRGB(255, 0, 0) #define BLUE DIYables_TFT::colorRGB(0, 0, 255) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST D1 // The ESP8266 pin connected to the RST pin of the circular TFT display #define PIN_DC D2 // The ESP8266 pin connected to the DC pin of the circular TFT display #define PIN_CS D8 // The ESP8266 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); void setup() { Serial.println(F("Arduino TFT LCD Display - show text and number")); TFT_display.begin(); // Set the rotation (0 to 3) TFT_display.setRotation(1); // Rotate screen 90 degrees TFT_display.fillScreen(WHITE); TFT_display.setTextSize(2); // Adjust text size as needed // Sample temperature value float temperature = 26.4; float humidity = 64.7; // Display temperature with degree symbol TFT_display.setTextColor(RED); TFT_display.setCursor(5, 100); // Set cursor position (x, y) TFT_display.print("Temperature: "); TFT_display.print(temperature, 1); // Print temperature with 1 decimal place TFT_display.print(char(247)); TFT_display.println("C"); // Display humidity TFT_display.setTextColor(BLUE); TFT_display.setCursor(30, 140); // Set cursor position (x, y) TFT_display.print("Humidity: "); TFT_display.print(humidity, 1); // Print humidity with 1 decimal place TFT_display.print("%"); } void loop(void) { }

Passos Rápidos

Para começar com o ESP8266 na Arduino IDE, siga estes passos:

  • Confira o tutorial como configurar o ambiente para ESP8266 na Arduino IDE se esta for sua primeira vez usando o ESP8266.
  • Conecte os componentes como mostrado no diagrama.
  • Conecte a placa ESP8266 ao seu computador usando um cabo USB.
  • Abra a Arduino IDE no seu computador.
  • Escolha a placa ESP8266 correta, como (por exemplo, NodeMCU 1.0 (ESP-12E Module)), e a respectiva porta COM.
  • Conecte o Módulo de Display TFT LCD Redondo de 1,28 Polegada ao ESP8266 UNO conforme o diagrama de ligação fornecido.
  • Conecte a placa ESP8266 ao seu computador com um cabo USB.
  • Abra a Arduino IDE, selecione a placa correta (ESP8266 UNO) e a porta.
  • Navegue até o ícone Libraries na barra lateral esquerda da Arduino IDE.
  • Pesquise por “DIYables TFT Round”, depois encontre a biblioteca DIYables_TFT_Round da DIYables.
  • Clique no botão Install para instalar a biblioteca.
Instalação da biblioteca TFT LCD para ESP8266 NodeMCU
  • Você pode ser solicitado a instalar dependências adicionais de biblioteca.
  • Clique no botão Install All para instalar todas as dependências de biblioteca.
Instalação das dependências do TFT LCD para ESP8266 NodeMCU
  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para fazer upload do código para o ESP8266.

Olhe para a tela TFT LCD redonda de 1,28 polegada, onde texto e números ganham vida. Embora a fonte padrão possa parecer comum, a próxima seção revela como fontes externas podem transformar seu charme visual.

Tela TFT LCD Redonda Circular com ESP8266 NodeMCU mostrando texto e número

Usando Fontes Externas no Display TFT LCD Redondo de 1,28 Polegada

Use a biblioteca DIYables_TFT_Round para aproveitar fontes personalizadas da Adafruit GFX Library e melhorar a renderização de texto no TFT LCD redondo de 1,28 polegada. O sketch guia você na exibição de texto em várias fontes personalizadas, cores e posições no display redondo de 240x240 pixels.

Siga estes passos para usar uma fonte personalizada:

  • Localize a pasta da Adafruit GFX Library, incluída automaticamente com a DIYables_TFT_Round.
  • Escolha uma fonte, como FreeSans9pt7b.h, no diretório Fonts.
  • Adicione a fonte ao seu sketch do ESP8266:
#include <Fonts/FreeSans9pt7b.h>
  • Na função setup(), defina a fonte:
tft.setFont(&FreeSans9pt7b);

O código ESP8266 abaixo serve como um guia completo para demonstrar como utilizar várias fontes externas.

/* * Este código de ESP8266 NodeMCU foi desenvolvido por pt.newbiely.com * Este código de ESP8266 NodeMCU é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp8266/esp8266-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <Fonts/FreeSans9pt7b.h> #include <Fonts/FreeSerif9pt7b.h> #include <Fonts/FreeMono9pt7b.h> #define PIN_RST D1 // The ESP8266 pin connected to the RST pin of the circular TFT display #define PIN_DC D2 // The ESP8266 pin connected to the DC pin of the circular TFT display #define PIN_CS D8 // The ESP8266 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); void setup() { Serial.println(F("Arduino TFT LCD Display - Use external font")); TFT_display.begin(); TFT_display.fillScreen(DIYables_TFT::colorRGB(0, 0, 0)); // black TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 255, 255)); // White text TFT_display.setTextSize(2); TFT_display.setCursor(40, 50); TFT_display.print("Hello DIYables!"); // default font TFT_display.setTextSize(1); TFT_display.setFont(&FreeSans9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 0, 0)); // Red text TFT_display.setCursor(60, 100); TFT_display.print("Hello DIYables!"); // FreeSans9pt7b font TFT_display.setFont(&FreeSerif9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(0, 0, 255)); // Blue text TFT_display.setCursor(60, 140); TFT_display.print("Hello DIYables!"); // FreeSerif9pt7b font TFT_display.setFont(&FreeMono9pt7b); TFT_display.setTextColor(DIYables_TFT::colorRGB(0, 255, 0)); // Green text TFT_display.setCursor(40, 180); TFT_display.print("Hello DIYables!"); // FreeMono9pt7b font } void loop(void) { }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para fazer upload do código para o ESP8266.
  • Você verá a tela exibida como abaixo:
Tela TFT LCD Redonda Circular com ESP8266 NodeMCU com fonte externa

Observação: algumas fontes personalizadas podem não mostrar caracteres especiais como o símbolo de grau (°), mas a fonte padrão resolve isso. Teste sua fonte para ver se ela serve para o seu projeto!

Código ESP8266 – Desenhar Formas no Display TFT LCD Redondo de 1,28 Polegada

Quer desenhar algumas formas? Este exemplo usa a biblioteca DIYables_TFT_Round para colocar formas básicas como círculos, triângulos, retângulos, retângulos arredondados e losangos na tela TFT LCD redonda de 1,28 polegada. Elas são coloridas, aparecem em lugares diferentes e mudam a cada 10 segundos!

/* * Este código de ESP8266 NodeMCU foi desenvolvido por pt.newbiely.com * Este código de ESP8266 NodeMCU é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp8266/esp8266-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #define BLACK DIYables_TFT::colorRGB(0, 0, 0) #define BLUE DIYables_TFT::colorRGB(0, 0, 255) #define RED DIYables_TFT::colorRGB(255, 0, 0) #define GREEN DIYables_TFT::colorRGB(0, 255, 0) #define ORANGE DIYables_TFT::colorRGB(255, 165, 0) #define PINK DIYables_TFT::colorRGB(255, 192, 203) #define VIOLET DIYables_TFT::colorRGB(148, 0, 211) #define TURQUOISE DIYables_TFT::colorRGB(64, 224, 208) #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST D1 // The ESP8266 pin connected to the RST pin of the circular TFT display #define PIN_DC D2 // The ESP8266 pin connected to the DC pin of the circular TFT display #define PIN_CS D8 // The ESP8266 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); // Helper to draw a filled diamond void fillDiamond(int cx, int cy, int h, int v, uint16_t color) { int x0 = cx, y0 = cy - v; int x1 = cx + h, y1 = cy; int x2 = cx, y2 = cy + v; int x3 = cx - h, y3 = cy; TFT_display.fillTriangle(x0, y0, x1, y1, x2, y2, color); TFT_display.fillTriangle(x0, y0, x2, y2, x3, y3, color); } void setup() { TFT_display.begin(); TFT_display.setRotation(1); } void loop() { TFT_display.fillScreen(BLACK); // Outlined circle (top left) TFT_display.drawCircle(35, 70, 20, RED); // Filled circle (top center) TFT_display.fillCircle(90, 70, 20, RED); // Outlined triangle (top right) TFT_display.drawTriangle(125, 50, 165, 50, 145, 90, BLUE); // Filled triangle (top far right) TFT_display.fillTriangle(175, 50, 215, 50, 195, 90, GREEN); // Outlined rectangle (middle left) TFT_display.drawRect(15, 110, 40, 25, ORANGE); // Filled rectangle (middle center) TFT_display.fillRect(70, 110, 40, 25, TURQUOISE); // Outlined round rectangle (middle right) TFT_display.drawRoundRect(125, 110, 40, 25, 8, VIOLET); // Filled round rectangle (middle far right) TFT_display.fillRoundRect(180, 110, 40, 25, 8, PINK); // Outlined diamond shape (bottom left) int cx1 = 80, cy1 = 180, h1 = 20, v1 = 25; TFT_display.drawLine(cx1, cy1 - v1, cx1 + h1, cy1, GREEN); TFT_display.drawLine(cx1 + h1, cy1, cx1, cy1 + v1, GREEN); TFT_display.drawLine(cx1, cy1 + v1, cx1 - h1, cy1, GREEN); TFT_display.drawLine(cx1 - h1, cy1, cx1, cy1 - v1, GREEN); // Filled diamond shape (bottom right) int cx2 = 160, cy2 = 180, h2 = 20, v2 = 25; fillDiamond(cx2, cy2, h2, v2, BLUE); delay(10000); }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para fazer upload do código para o ESP8266.

Dê uma olhada no TFT LCD redondo de 1,28 polegada! Círculos, triângulos, retângulos, retângulos arredondados e losangos aparecem, e eles mudam a cada 10 segundos.

Tela TFT LCD Redonda Circular com ESP8266 NodeMCU desenhando formas

Observação: O display fica muito melhor ao vivo; a iluminação da foto afeta a aparência dele.

Código ESP8266 – Exibir Imagem no Display TFT LCD Redondo de 1,28 Polegada

Há duas maneiras legais de colocar imagens na sua tela TFT LCD redonda de 1,28 polegada!

  1. Transforme suas imagens PNG ou JPG em um array de bitmap, coloque-o no código do seu ESP8266 e mostre-o na tela.
  • Pontos bons: A exibição é super rápida.
  • Pontos ruins: Usa muita memória, então você não consegue usar imagens grandes ou muitas imagens.
  1. Converta PNG ou JPG para arquivos .bmp, salve-os em um cartão microSD e deixe seu ESP8266 buscá-los e mostrá-los.
  • Você vai precisar de um cartão microSD e de um módulo SD (ligue-o a pinos como CS no 7, MOSI no 11, MISO no 12, SCK no 13).
  • Pontos bons: Você pode usar imagens maiores e mais imagens.
  • Pontos ruins: Demora um pouco mais para aparecer.

A seguir, exploramos os dois métodos.

Armazenar Imagens como Arrays de Bitmap no Código

/* * Este código de ESP8266 NodeMCU foi desenvolvido por pt.newbiely.com * Este código de ESP8266 NodeMCU é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp8266/esp8266-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include "bitmap.h" #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST D1 // The ESP8266 pin connected to the RST pin of the circular TFT display #define PIN_DC D2 // The ESP8266 pin connected to the DC pin of the circular TFT display #define PIN_CS D8 // The ESP8266 pin connected to the CS pin of the circular TFT display DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); int img_width = 120; int img_height = 53; uint16_t SCREEN_WIDTH; uint16_t SCREEN_HEIGHT; void setup() { Serial.begin(9600); Serial.println(F("Arduino TFT LCD Display")); TFT_display.begin(); SCREEN_WIDTH = TFT_display.width(); SCREEN_HEIGHT = TFT_display.height(); int x = (SCREEN_WIDTH - img_width) / 2; int y = (SCREEN_HEIGHT - img_height) / 2; TFT_display.fillScreen(WHITE); TFT_display.drawRGBBitmap(x, y, myBitmap, img_width, img_height); } void loop(void) { delay(2000); TFT_display.invertDisplay(true); delay(2000); TFT_display.invertDisplay(false); }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE. Suponha que o nome do arquivo seja DrawImage.ino
  • Crie o arquivo bitmap.h na Arduino IDE:
    • Clicando no botão abaixo do ícone do Serial Monitor e escolhendo New Tab, ou usando Ctrl+Shift+N.
    Arduino IDE 2 adiciona arquivo
    • Dando ao arquivo o nome bitmap.h e clicando em OK.
    Arduino IDE 2 adiciona o arquivo bitmap.h
    • Copie o código abaixo e cole-o no arquivo bitmap.h criado. Este código contém o array de bitmap do logotipo da DIYables.
    const uint16_t myBitmap[] PROGMEM = {0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x18c3, 0xbdf7, 0xbdf7, 0xe73c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0x2124, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xdedb, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x0841, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x2124, 0x528a, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0x8c71, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x632c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0x630c, 0x0000, 0x0000, 0x0000, 0x0000, 0x3186, 0xf79e, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xbdf7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffdf, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xffdf, 0xffff, 0xffff, 0xffff, 0x528a, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xe71c, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x2124, 0x0000, 0x0000, 0x0000, 0x0000, 0x73ae, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x39e7, 0x39e7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x39c7, 0x39e7, 0xef7d, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x8c51, 0xbdf7, 0xbdf7, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xef5d, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x8410, 0xbdf7, 0xbdf7, 0xffdf, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xbdf7, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, };
    • Clique no botão Upload na Arduino IDE para fazer upload do código para o ESP8266.

    Use o código fornecido para exibir uma imagem, como o logotipo da DIYables, na tela TFT LCD redonda de 1,28 polegada.

    Tela TFT LCD Redonda Circular com ESP8266 NodeMCU exibindo imagem

    Siga estes passos para exibir uma imagem personalizada:

    • Prepare uma imagem em formato JPEG ou PNG.
    • Converta-a em um array de bitmap usando a ferramenta Conversor de Imagem para Bitmap:
      • Faça upload da imagem e defina a largura (até 240 pixels) para o redimensionamento.
      • Para PNGs com áreas transparentes, selecione uma cor de fundo.
      • Clique em Convert e aguarde o resultado.
      • Copie o array de bitmap e cole-o no arquivo bitmap.h.
      Imagem para array de bitmap
      • Atualize img_width e img_height no código DrawImage.ino para se ajustarem ao tamanho da imagem.
      • Clique em Upload na Arduino IDE para carregar o código.

      Observação:

      • Garanta que o tamanho da imagem seja igual ou menor que 240x240 pixels.
      • Se você modificar o arquivo bitmap.h, faça uma pequena alteração no arquivo .ino (por exemplo, adicione um espaço) para garantir que a Arduino IDE reconheça a atualização durante a compilação.

      Exibir Imagens de um Cartão MicroSD no Display TFT LCD Redondo de 1,28 Polegada

      Neste caso, você precisa usar um Cartão Micro SD e um Módulo de Cartão Micro SD

      /* * Este código de ESP8266 NodeMCU foi desenvolvido por pt.newbiely.com * Este código de ESP8266 NodeMCU é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp8266/esp8266-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <SD.h> #define WHITE DIYables_TFT::colorRGB(255, 255, 255) #define PIN_RST D1 // The ESP8266 pin connected to the RST pin of the circular TFT display #define PIN_DC D2 // The ESP8266 pin connected to the DC pin of the circular TFT display #define PIN_CS D8 // The ESP8266 pin connected to the CS pin of the circular TFT display #define SD_CS D3 // The ESP8266 pin connected to the CS pin of SD Card module #define BUFFPIXEL 20 // Buffer size remains the same DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); File bmpFile; uint16_t SCREEN_WIDTH; uint16_t SCREEN_HEIGHT; void setup() { Serial.begin(9600); if (!SD.begin(SD_CS)) { Serial.println("SD card initialization failed!"); return; } Serial.println("SD card initialized successfully."); Serial.println(F("Arduino TFT LCD Display")); TFT_display.begin(); // Set the rotation (0 to 3) TFT_display.setRotation(1); // Rotate screen 90 degrees // After rotation, update screen dimensions SCREEN_WIDTH = TFT_display.width(); SCREEN_HEIGHT = TFT_display.height(); TFT_display.fillScreen(WHITE); // Get image dimensions uint32_t imgWidth, imgHeight; if (getBMPDimensions("diyables.bmp", imgWidth, imgHeight)) { Serial.print("BMP Image Width: "); Serial.println(imgWidth); Serial.print("BMP Image Height: "); Serial.println(imgHeight); } else { Serial.println("Failed to get BMP dimensions"); } // Optionally, center the image based on its dimensions int x = (SCREEN_WIDTH - imgWidth) / 2; int y = (SCREEN_HEIGHT - imgHeight) / 2; drawBMP("diyables.bmp", x, y); // Draw image at calculated position } void loop(void) { } // Helper functions to read BMP file header uint16_t read16(File &f) { uint16_t result; result = f.read(); result |= (f.read() << 8); return result; } uint32_t read32(File &f) { uint32_t result; result = f.read(); result |= ((uint32_t)f.read() << 8); result |= ((uint32_t)f.read() << 16); result |= ((uint32_t)f.read() << 24); return result; } // Function to read a signed 32-bit integer int32_t readS32(File &f) { int32_t result; result = f.read(); result |= ((uint32_t)f.read() << 8); result |= ((uint32_t)f.read() << 16); result |= ((uint32_t)f.read() << 24); return result; } // Function to draw BMP from SD card void drawBMP(const char *filename, int x, int y) { bmpFile = SD.open(filename); if (!bmpFile) { Serial.println("File not found"); return; } if (read16(bmpFile) != 0x4D42) { // Check BMP signature Serial.println("Not a BMP file"); bmpFile.close(); return; } // Skip unnecessary BMP header details Serial.println("BMP signature OK"); uint32_t fileSize = read32(bmpFile); Serial.print("File Size: "); Serial.println(fileSize); read32(bmpFile); // Reserved bytes (skip) uint32_t imageOffset = read32(bmpFile); // Start of image data Serial.print("Image Data Offset: "); Serial.println(imageOffset); uint32_t dibHeaderSize = read32(bmpFile); // DIB header size Serial.print("DIB Header Size: "); Serial.println(dibHeaderSize); // Now read the width and height of the image uint32_t bmpWidth = read32(bmpFile); int32_t bmpHeight = readS32(bmpFile); // Read as signed 32-bit integer Serial.print("Image Width: "); Serial.println(bmpWidth); Serial.print("Image Height: "); Serial.println(bmpHeight); bool topDown = false; // Flag to check if the image is top-down if (bmpHeight < 0) { bmpHeight = -bmpHeight; // Make height positive for processing topDown = true; // Mark the BMP as top-down } if (read16(bmpFile) != 1) { // Planes must be 1 Serial.println("Invalid BMP file"); bmpFile.close(); return; } uint16_t depth = read16(bmpFile); // Color depth Serial.print("Bit Depth: "); Serial.println(depth); if (depth != 24) { // Only 24-bit BMP supported Serial.println("Only 24-bit BMP is supported"); bmpFile.close(); return; } if (read32(bmpFile) != 0) { // No compression Serial.println("Unsupported BMP compression"); bmpFile.close(); return; } // Move to the start of the image data bmpFile.seek(imageOffset); uint8_t sdbuffer[3 * BUFFPIXEL]; // Buffer for 20 pixels (3 bytes per pixel) uint16_t color; uint32_t rowSize = (bmpWidth * 3 + 3) & ~3; // BMP rows are padded to 4-byte boundaries // Adjust x and y if image is larger than screen if (x >= SCREEN_WIDTH || y >= SCREEN_HEIGHT) { Serial.println("Image position out of screen bounds"); return; } uint32_t maxRow = min(bmpHeight, SCREEN_HEIGHT - y); uint32_t maxCol = min(bmpWidth, SCREEN_WIDTH - x); // Draw the image for (uint32_t row = 0; row < maxRow; row++) { int32_t rowPos = topDown ? row : bmpHeight - 1 - row; // Adjust for top-down BMPs uint32_t filePosition = imageOffset + rowPos * rowSize; bmpFile.seek(filePosition); // Move to the correct row for (uint32_t col = 0; col < maxCol; col += BUFFPIXEL) { uint32_t pixelsToRead = min(BUFFPIXEL, maxCol - col); // Avoid reading beyond row width bmpFile.read(sdbuffer, 3 * pixelsToRead); // Read multiple pixels at once for (uint32_t i = 0; i < pixelsToRead; i++) { uint8_t b = sdbuffer[i * 3]; uint8_t g = sdbuffer[i * 3 + 1]; uint8_t r = sdbuffer[i * 3 + 2]; color = DIYables_TFT::colorRGB(r, g, b); // Draw pixel on screen if within bounds if ((x + col + i) < SCREEN_WIDTH && (y + row) < SCREEN_HEIGHT) { TFT_display.drawPixel(x + col + i, y + row, color); } } } } bmpFile.close(); // Close file when done Serial.println("Finished drawing BMP"); } // Function to get BMP image dimensions bool getBMPDimensions(const char *filename, uint32_t &width, uint32_t &height) { File bmpFile = SD.open(filename); if (!bmpFile) { Serial.println("File not found"); return false; } if (read16(bmpFile) != 0x4D42) { // Check BMP signature Serial.println("Not a BMP file"); bmpFile.close(); return false; } read32(bmpFile); // Skip file size read32(bmpFile); // Skip reserved bytes uint32_t imageOffset = read32(bmpFile); // Start of image data uint32_t dibHeaderSize = read32(bmpFile); // DIB header size // Read the width and height of the image width = read32(bmpFile); int32_t bmpHeight = readS32(bmpFile); // May be negative for top-down images height = (bmpHeight < 0) ? -bmpHeight : bmpHeight; bmpFile.close(); // Close the file return true; // Success }

      Passos Rápidos

      Para colocar uma imagem na tela:

      • Certifique-se de ter um cartão microSD formatado com o arquivo de imagem certo pronto.
      • Baixe o arquivo diyables.bmp e salve-o em um cartão microSD formatado.
      • Coloque o cartão microSD no módulo de cartão SD.
      • Conecte o módulo de cartão SD ao seu ESP8266 assim:
        • CS ao pino D3 do ESP8266
        • MOSI ao pino D7 do ESP8266 (usado também pelo display)
        • MISO ao pino D6 do ESP8266
        • SCK ao pino D5 do ESP8266 (usado também pelo display).
      • Conecte seu ESP8266 ao computador com um cabo USB.
      • Abra a Arduino IDE, escolha a placa ESP8266 UNO e a porta certa.
      • Copie o código e cole-o na Arduino IDE.
      • Clique no botão Upload para enviar o código.

      Execute o código e você verá o logotipo da DIYables na tela TFT LCD redonda de 1,28 polegada.

      Tela TFT LCD Redonda Circular com ESP8266 NodeMCU exibindo imagem do cartão SD

      Siga estes passos para usar uma imagem diferente:

      • Prepare uma imagem em formato JPG ou PNG.
      • Converta-a em um arquivo bitmap usando o Conversor de Imagem para Bitmap:
        • Clique no botão Convert e aguarde.
        • Clique no botão Save as Bitmap para baixar o arquivo.
      • Garanta que o nome do arquivo bitmap tenha menos de 9 caracteres (sem contar a extensão .bmp).
      • Copie o arquivo bitmap para o cartão microSD.
      • Insira o cartão microSD no módulo de cartão SD.
      • Atualize o nome do arquivo bitmap no código (por exemplo, substitua "diyables.bmp" pelo nome do seu arquivo).
      • Clique no botão Upload na Arduino IDE para carregar o código.

      Para exibir várias imagens, adicione mais chamadas tft.drawBmp() com nomes de arquivo e coordenadas diferentes.

Código ESP8266 – Relógio Analógico e Digital no Display TFT LCD Redondo de 1,28 Polegada

Esta parte explica como criar um relógio analógico e digital em um display TFT LCD redondo de 1,28 polegada usando a biblioteca DIYables_TFT_Round. Ele mostra os ponteiros de hora, minuto e segundo, e também exibe a hora digital no formato HH:MM:SS.

Usamos um horário inicial fixo de 09:00:05 e acompanhamos o tempo com a função millis() do ESP8266. O relógio analógico tem os números das horas e marcas de minutos. O ponteiro dos segundos se move bem, e a tela é atualizada suavemente sem muita cintilação.

/* * Este código de ESP8266 NodeMCU foi desenvolvido por pt.newbiely.com * Este código de ESP8266 NodeMCU é disponibilizado ao público sem nenhuma restrição. * Para tutoriais completos e diagramas de ligação, visite: * https://pt.newbiely.com/tutorials/esp8266/esp8266-round-circular-tft-lcd-display */ #include <DIYables_TFT_Round.h> #include <math.h> #define PIN_RST D1 // The ESP8266 pin connected to the RST pin of the circular TFT display #define PIN_DC D2 // The ESP8266 pin connected to the DC pin of the circular TFT display #define PIN_CS D8 // The ESP8266 pin connected to the CS pin of the circular TFT display #define COLOR_BACKGROUND DIYables_TFT::colorRGB(0, 0, 0) // Black #define COLOR_HOUR DIYables_TFT::colorRGB(255, 80, 80) // Red-ish #define COLOR_MINUTE DIYables_TFT::colorRGB(80, 255, 80) // Green-ish #define COLOR_SECOND DIYables_TFT::colorRGB(0, 0, 255) // Blue #define COLOR_TICK DIYables_TFT::colorRGB(0, 255, 200) // Light gray DIYables_TFT_GC9A01_Round TFT_display(PIN_RST, PIN_DC, PIN_CS); const int CENTER_X = 120; const int CENTER_Y = 120; const int RADIUS = 110; const int HOUR_LEN = 30; const int MIN_LEN = 40; const int SEC_LEN = 55; // Preset offset for 09:00:05 in milliseconds const unsigned long PRESET_MS = 9UL * 3600000UL + // 9 hours 0UL * 60000UL + // 0 minutes 5UL * 1000UL; // 5 seconds float prevHourAngle = -1000, prevMinAngle = -1000, prevSecAngle = -1000; int prevDispHour = -1, prevDispMin = -1, prevDispSec = -1; void drawHand(int x, int y, float angle, int length, uint16_t color, int width) { int x2 = x + length * cos(angle - M_PI / 2); int y2 = y + length * sin(angle - M_PI / 2); for (int w = -width / 2; w <= width / 2; w++) { TFT_display.drawLine(x + w, y + w, x2 + w, y2 + w, color); } } void drawTicks() { for (int i = 0; i < 60; i++) { float angle = i * 6 * M_PI / 180.0; int x1 = CENTER_X + (RADIUS - 8) * cos(angle - M_PI / 2); int y1 = CENTER_Y + (RADIUS - 8) * sin(angle - M_PI / 2); int x2 = CENTER_X + (RADIUS - (i % 5 == 0 ? 22 : 14)) * cos(angle - M_PI / 2); int y2 = CENTER_Y + (RADIUS - (i % 5 == 0 ? 22 : 14)) * sin(angle - M_PI / 2); TFT_display.drawLine(x1, y1, x2, y2, COLOR_TICK); } TFT_display.setTextColor(COLOR_TICK, COLOR_BACKGROUND); TFT_display.setTextSize(2); for (int h = 1; h <= 12; h++) { float angle = (h * 30) * M_PI / 180.0; int tx = CENTER_X + (RADIUS - 38) * cos(angle - M_PI / 2) - 10; int ty = CENTER_Y + (RADIUS - 38) * sin(angle - M_PI / 2) - 8; TFT_display.setCursor(tx, ty); TFT_display.print(h); } } void printTime(int previous, int now, const char* offset, bool colon = true) { int16_t x = 70, y = 200; int16_t x1, y1; uint16_t w, h; TFT_display.getTextBounds(offset, x, y, &x1, &y1, &w, &h); // Update digital display TFT_display.setCursor(x + w, y); TFT_display.print(" "); TFT_display.setCursor(x + w, y); if (now < 10) TFT_display.print('0'); TFT_display.print(now); if (colon) TFT_display.print(":"); } void setup() { TFT_display.begin(); TFT_display.fillScreen(COLOR_BACKGROUND); TFT_display.drawCircle(CENTER_X, CENTER_Y, RADIUS, COLOR_TICK); drawTicks(); TFT_display.setTextColor(DIYables_TFT::colorRGB(255, 255, 0), COLOR_BACKGROUND); TFT_display.setTextSize(2); // Ensure first update in loop() repaints everything prevDispHour = -1; prevDispMin = -1; prevDispSec = -1; } void loop() { // Add preset offset to millis() unsigned long ms = millis() + PRESET_MS; float sec = fmod(ms / 1000.0, 60.0); float min = fmod(ms / 60000.0, 60.0); float hour = fmod(ms / 3600000.0, 12.0); int dispHour = (int)hour == 0 ? 12 : (int)hour; int dispMin = (int)min; int dispSec = (int)sec; float hourAngle = (hour + min / 60.0) * 30 * M_PI / 180.0; float minAngle = (min + sec / 60.0) * 6 * M_PI / 180.0; float secAngle = sec * 6 * M_PI / 180.0; // Hour hand (jumps), redraw when angle changed if (dispHour != prevDispHour || dispMin != prevDispMin) { if (prevHourAngle > -900) drawHand(CENTER_X, CENTER_Y, prevHourAngle, HOUR_LEN, COLOR_BACKGROUND, 7); // clear old position drawHand(CENTER_X, CENTER_Y, hourAngle, HOUR_LEN, COLOR_HOUR, 7); prevHourAngle = hourAngle; // Update digital display if (dispHour != prevDispHour) { printTime(prevDispHour, dispHour, ""); prevDispHour = dispHour; } } // Minute hand (jumps) if (dispMin != prevDispMin) { if (prevMinAngle > -900) drawHand(CENTER_X, CENTER_Y, prevMinAngle, MIN_LEN, COLOR_BACKGROUND, 5); // clear old position drawHand(CENTER_X, CENTER_Y, minAngle, MIN_LEN, COLOR_MINUTE, 5); printTime(prevDispMin, dispMin, "00:"); prevDispMin = dispMin; prevMinAngle = minAngle; } // Second hand (smooth) if (dispSec != prevDispSec) { if (prevSecAngle > -900) drawHand(CENTER_X, CENTER_Y, prevSecAngle, SEC_LEN, COLOR_BACKGROUND, 2); // clear old position drawHand(CENTER_X, CENTER_Y, secAngle, SEC_LEN, COLOR_SECOND, 2); TFT_display.fillCircle(CENTER_X, CENTER_Y, 7, COLOR_SECOND); // Redraw center dot // Update digital display printTime(prevDispSec, dispSec, "00:00:", false); prevDispSec = dispSec; prevSecAngle = secAngle; } }

Passos Rápidos

  • Copie o código acima e cole-o no editor da Arduino IDE.
  • Clique no botão Upload na Arduino IDE para fazer upload do código para o ESP8266.

O TFT LCD redondo de 1,28" mostra um relógio analógico com ponteiros de hora, minuto e segundo, além de uma hora digital abaixo. Ele é atualizado em tempo real, com movimento suave do ponteiro dos segundos e mudanças precisas para hora e minuto.

Tela TFT LCD Redonda Circular com ESP8266 NodeMCU exibindo relógio

Observações

O relógio simula o tempo usando o millis() do ESP8266 com um deslocamento inicial de 09:00:05. Para mostrar a hora real, use um módulo RTC DS3231.

Possíveis problemas no display:

  • Cintilação/artefatos nos ponteiros: Causados por redesenhos sobrepostos. Corrija redesenhando uma área maior ou o relógio inteiro.
  • Alinhamento da hora digital: Causado por larguras variáveis dos caracteres. Corrija usando uma fonte de largura fixa ou ajustando a posição.

Melhorias:

  • Adicione fontes personalizadas (veja UseExternalFont.ino)
  • Use anti-aliasing para ponteiros mais suaves
  • Mostre a data ou mude para o formato de 24 horas

Vídeo

※ NOSSAS MENSAGENS

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